Pos-covid-19 digital communication: new routines, processes, media, and products
Synopsis
The COVID-19 crisis has completely disrupted the way we live, act, and plan. The pandemic has reinforced the value of information and entertainment media as essential pillars of social relations during periods of lockdown. It has also made personal, group, and social communication an essential part of daily life for consuming and sharing educational and informational content, as a means of promoting public health education, and as an indispensable way of staying updated on the impact of the pandemic. This massive, almost explosive, consumption of all kinds of content has become a setting for rivalry between fake news and truthful information, while also reaffirming traditional media as sources of verified content and the internet as a vehicle for immediacy and a platform for all kinds of relational, communicative, informative, and entertainment content.
This chapter analyzes how COVID-19 has affected the way we communicate and relate to one another as individuals; how organizations have responded to adjust to this new reality; the ways in which they interact with their audiences; and the social, media, and organizational ways of producing, consuming, and sharing information. It draws on the main reports on the transformations brought about by the pandemic and outlines, from an analytical perspective, how these changes have affected the planning and management of organizational communication, in an effort to identify trends and point to the changes that are likely to remain in the relationships between organizations, products, and their audiences. The first COVID-19 and Marketing Barometer, published by the company Good Rebels, already indicated that 83% of respondents “stated that digital acquisition and sales channels would be prioritized, and 82% that innovation and the development of new business models would be encouraged.” It is possible that the post-COVID era will require bridges or support among professionals, academics, experts, and companies so that they can share knowledge, ideas, and proposals in specific spaces.
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This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
